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Create an Idle Tycoon Game using Visual Scripting in Unity
Create an Idle Tycoon Game Using Visual Scripting & Unity
Introduction - Learn to Build a Fun Idle Tycoon Game using Visual Scripting & Unity (1:35)
Setting up the Unity Project and Installing Bolt (3:13)
Creating our First Flow Machine in Bolt (16:52)
Capture the onClick Event from the Button and MAKE MONEY!! (9:51)
Create a Timer and a Progress Slider for our Game (9:03)
Upgrade the Layout for Our Idle Stores (7:56)
Refactor and Create a Flow Machine for our Stores (17:10)
Create a Custom Event to Update the Money in our Game Manager (16:44)
Learn to use Super Units to Better Organize Your Flow Machines (8:06)
Finish Implementing the Buy Button (16:14)
Getting Profits From Multiple Stores and Setting up Store Name (8:10)
Create Managers to Automate Store Timers (19:15)
Refactoring and Improving Flow Graph Organization with Super Units (16:09)
Refactoring References to the Game Manager (18:40)
Refactoring References to the Game Manager
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