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Learn C# by Creating a Fun Life Simulator Game in Unity
Learn C# by Creating a Fun Life Simulator Game in Unity
Introduction & Welcome (1:39)
Creating the Basic Interface for Our Game (11:41)
Defining Variables to Store the Primary Simulator Attributes (13:39)
Learn How to Create and Call Custom Methods From Button onClick Events (18:29)
Use If Statements to Enforce Maximum Health & Food Values (19:32)
Improve our Game Design by Creating a Class to Manage Items (18:44)
Create a Method to Buy Items and Prevent Purchase if not Enough Money (17:14)
Learn to Use a List to Specify Requirements for items (18:57)
Create a Message Panel to Display The List of Requirements for an Item (19:53)
Create Graphical Sliders for Health and Food (14:41)
Improve the Design of our Item Interface and Learn to use Prefabs (18:09)
Learn How to Programatically Find and Use Game Objects and Components (7:27)
Handling One Time Purchases and Rentals (11:45)
Using Delegates to Send Events to Rental Items (16:41)
Updated: Source Code
Improve our Game Design by Creating a Class to Manage Items
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